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If You Loved Metroid Dread, Metroid Fusion Is Where The Story Begins

TechGamingIf You Loved Metroid Dread, Metroid Fusion Is Where The Story Begins
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Back in 2002, Metroid fans learned a lot about Samus Aran, the mysterious heroine of the series. On 18 November that year, the first-person shooter metroid prime – Developed and published by Retro Studio remastered for nintendo switch – Put players inside Samus’ suit for the first time, allowing them to scan her surroundings, enemies and objects, and learn more about the infamous space pirates Metroids, and the ancient alien Chozo race that raised Samus, but the day before ImportantThe Beginning, a 2D platformer called metroid fusion came out on the Game Boy Advance, and it was the game that let players get inside Samus’ mind.

In metroid fusion, available today as part of the Nintendo Switch Online + Expansion Pack subscription, Samus technically can’t speak, but she finally does get a voice. In diary-like text logs about his enemies and the strange space station AI he nicknames “Adam” (after a former commanding officer who gave his life to save him), Samus Aran talks about his emotional state. I spoke more openly than ever before. past, and his journey ahead. The game’s story may seem sparse to modern players who are used to gossiping about the protagonist, but compared to previous Metroid games, Fusion signaled a big change. The laconic heroine was previously a cypher, an object onto which players could project their emotions. In FusionSamus reveals her feelings in her brief, haunting missives.

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Image: Nintendo

contains a journal entry game manual, she describes the planet SR388 – the birthplace of the Metroids – as “that abandoned rock”, a phrase charged with refreshing, relatable animosity about the horrors she has faced time and time again. . In FusionThe opening text of The Brawl – another first-person monologue from Samus – she philosophizes about how the Metroid species haunted and saved her. In fact, it is the DNA of a baby Metroid she once spared (during her metroid 2) who saved him from the brink of death in the very beginning Fusion: “I survived, reborn as something different. Reflecting on this fact, I realized… I owe Metroid who has given birth to my life twice.”

Continuous FusionSamus also reflects on the nature of the AI ​​that keeps ordering her around – a conceit that harks back to Days of the Past. metroid dreadwhich is a direct sequel to the events of Fusion, This massive plot point has a huge emotional payoff at the end dreadand although dreadThe story works well even for players who haven’t experienced FusionIt is very difficult for those who have it.

The details of the story aren’t the only reason dread fan to play Fusion, Although. It is also a showcase of the early design concepts and sensibilities that emerged later. dread – especially, Fusion Enemy SA-X, who pursues Samus with relentless determination. before the release of metroid dreadtalked to Yoshio Sakamoto, director and producer of several mainline Metroid games dreadDeadly EMMI Robots Inspired Directly From Fusion And its SA-X chase scene: “The whole concept hasn’t changed in these 15 years. Really, it was that Samus, this mighty warrior, would face some massive foe who would chase her. That was the idea.

Samus Aran takes aim at EMMI in Metroid Dread

Image: MercurySteam, Nintendo

neither metroid fusion and not dread are downright scary – though they do have some high-tension, close-quarters moments, taking cues from the 1979 horror film Foreigner, Who Inspired the first game. much like Foreigner and science-fiction space horror games like dead Space, Fusion Much more linear and tightly plotted than other Metroid games, with Samus visiting key areas one by one, rather than unlocking a massive map over time via backtracking. that pacing is another big reason Fusion is very different from other Metroid games; It’s an unusual choice that allows Samus Aran’s personal thoughts to be revealed even more, as each discrete area involves a new conversation with the AI, or perhaps a new diary entry of Samus. It is these additional details, as well as deviations from the Metroid formula, that make Fusion Still worth playing today.

given the success of metroid dreadand reintroduction of metroid prime and now metroid fusion On the Switch, it’s even more disappointing that several excellent Metroid games are still missing from the existing hardware. Although the original Metroid From 1987 Switch available via online services, a more player-friendly GBA remake zero mission Remains unlisted in the eShop (except on the Wii U’s Virtual Console). Meanwhile, the game boy classic Metroid 2: Samus Returns was added to the Switch last month, which only caused fans to squeal even louder mercury steam metroid 2 remake, samus returns, to get a switch port of its own. (It was originally released on the 3DS.) Last, but certainly not least, what about the Nintendo DS Classic metroid prime pinballbest use of Samus Aran’s Morph Ball,

All that said, with so many Metroid games now readily available on modern devices, it’s hard to complain much. Afterwards metroid dread fan over FusionAlthough, I suspect they want more. Hopefully Nintendo heeds that inevitable call.



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